html, body {
    width: 100vw;
    height: 100vh;
    /* 100vh on mobile Chrome/Safari is the viewport with the browser's bars
       hidden, so with the address bar showing the bottom ~56px of the game sat
       under it - the shop's and ranking's VOLVER buttons and half the run's
       touch buttons were cut off (reported on a Samsung A04). 100svh is the
       height with the bars showing; browsers without it keep 100vh above. */
    height: 100svh;
    margin: 0;
    padding: 0;
    background-color: black;
}

#gameParent {
    display: flex;
    justify-content: center;
    align-items: center;
    width: 100%;
    height: 100%;
    overflow: hidden;
    position: relative;
}

/* #guide {
    position: absolute;
    max-width: 100%;
    max-height: 100%;
    object-fit: scale-down;
    pointer-events: none;
} */

/* canvas {
    width: 100%;
    height: 100%;
    object-fit: cover;
} */

/* #gameParent canvas {
    position: absolute;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
} */
